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🎮 Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms | 在《共鸣:瘟疫传说遗产》中,潜行被斗志旺盛的剑战所取代,但我真正怀念的是老鼠群

Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms
在《共鸣:瘟疫传说遗产》中,潜行被斗志旺盛的剑战所取代,但我真正怀念的是老鼠群

I've never mastered the combat of Sekiro and Sifu. They're games that demand you recognise an incoming attack and match it with millisecond perfect parries and dodges. Success sees you turn a foe's assaults against them, ducking under their swinging blade and popping up behind them to deliver a precise punch to their kidney; failure sees you knocked to the ground or cut in two. So it's not great news for me that Resonance: A Plague Tale Legacy has dropped its stealth roots in favour of combat in

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我从来没有掌握过只狼和师傅的战斗。这些游戏要求你识别即将到来的攻击,并用毫秒完美的招架和闪避来匹配它。成功意味着你将敌人的攻击转向他们,躲在他们挥舞的刀锋下,然后突然出现在他们身后,向他们的肾脏发出精确的一拳;失败会让你被撞倒在地或被切成两半。所以对我来说,《共鸣:瘟疫传说遗产》放弃了潜行根源,转而支持战斗,这对我来说不是什么好消息。

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